IFTR Conference in Hyderabad 2015. CfP Working Group ‘DH in Theatre and Performance

Hyderabad pic DHThe Working Group Digital Humanities in Theatre and Performance of the International Federation for Theatre Research (IFTR, http://www.firt-iftr.org/) is soliciting papers for the upcoming conference in Hyderabad, 5-10 July, 2015 ( http://www.iftr2015hyd.in/) that will represent the full range of experience IFTR members have with Digital Humanities in Theatre and Performance Research. The convenors are seeking papers and project presentations that

  • explore the theoretical implications of Digital Humanities for our research into theatre and performance
  • describe existing cyber projects in theatre and performance research
  • propose needed digital projects in these fields
  • explicate problems relating to the pedagogy and technology of such projects (and perhaps propose solutions to them)

Call for Papers:

IFTR CFP 2015 Digital Humanities in Theatre Research Working Group

Deadline: 31 January, 2015

For further info please contact Nic Leonhardt, n.leonhardt@lmu.de or Frank Hildy, hildy@umd.edu

 

Preview: Interactive Global Theatre Map

Here is a foretaste of what is to come soon. The screenshot below gives an impression of a mapping tool we are currently working on. The aim of this tool is to visualize data and to allow users to interactively explore theatre foundations on a global scale and thereby help them to gain a better understanding of how theatre had become a global phenomenon throughout history. Each colored dot represents the location at which a certain venue was founded, while nations are separated by means of different colors. The timeline beneath puts all theatre foundation dates into a chronological order.

 Bildschirmfoto 2014-12-05 um 14.42.18

In order to enable the user to scroll through the history of theatre foundations, the timeline in return is connected to the map. Once the desired time span is set, one or more theatres can be selected and detailed information can be shown. To be secured against possible performance drawbacks the map overlay is rendered with the help of WebGL.